Shelter
CABINS entry by Simone Meier

YulioVR LINK

Software
3dsmax, Corona Renderer, Photoshop
Here my final entry! I used 3ds Max for modeling, Corona Renderer, Substance Painter for the Cabin/Wagon texture, Mudbox for some stones and Megascan surfaces obviously.

I modeled all objects and props by myself except the hiking shoes, the book and one of the plants. I got these 3d models from 3dsky.org and altered the textures so that they fit into my scene.

Finally, I would like to thank Ronen Bekerman for organizing this challenge. I enjoyed the ‘Cabin’ theme from the beginning, and I am looking forward to exploring all the other entries!

Shelter HERO Image

Render by Simone Meier

“I modeled all objects and props by myself except the hiking shoes, the book and one of the plants.”

Talk to us! What do you think of this entry?

Join the discussion at talk.ronenbekerman.com

Pin It on Pinterest