CABINS entry by Andrew LeTourneau
3dsmax, V-Ray, FloorGenerator, Forest Pack, Quixel Suite, Substance Designer, Photoshop
For this cabin, I wanted to try something different. My first goal was to create something that was located in the desert rather than a forest. For the structure itself, I was heavily inspired by DUST Architect’s Casa Caldera project.
As soon as I saw the project I knew I wanted to create something similar, the brutalist and utilitarian nature of it was very appealing as well as its minimal impact on the surrounding environment.
For the landscape, I used a terrain map to create a small rolling hill with a river basin. I populated it with clusters of small grass as well as more massive Acacia trees. I scattered large boulders throughout the dried river bed. In the distance I used a photo scanned model of a canyon that I downloaded from Sketchfab, I wanted to give depth to the image as well as a bit more interest.
Overall I’m happy with how this project turned out, I learned a ton along the way and enjoyed the challenge!
Desert Bunker HERO Image
Render by Andrew LeTourneau
“My first goal was to create something that was located in the desert rather than a forest.”
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